Apply the Remesh modifier by moving your pointer over it and pressing Control + A.(The Repeat value is set to 10 in the example.) To reduce the voxel remeshing artifacts: Add a Smooth Corrective modifier > select Only Smooth > c hoose Length Weight for the Smooth Type > a nd change the Repeat value to your preference.(In the example, the Voxel Size was set to 0.007 while using the default Suzanne dimensions.) Then, adjust the Voxel Size to the desired level of detail. Include a Remesh modifier, and confirm that the Voxel mode is on. Then, press Control + J to combine the objects into a single mesh.
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